Cd Projekt recently released its management report for the year 2025, revealing strategic details about the integration of new technologies into its development process. The official document highlights that the company maintains a division dedicated exclusively to research in artificial intelligence, focused on optimizing the creation of its next global titles. Entre the aforementioned advances, crowd automation and rapid prototyping appear as the most promising pillars for the technical evolution of the Polish studio’s games.
Currently, the team specialized in cutting-edge technology conducts approximately 12 simultaneous research projects to validate the use of automated tools. The central goal of this initiative is to provide technical support for the creation of future products, ensuring that the scale of open worlds is maintained with high fidelity. The work fronts detailed in the financial report include:
- Agile prototyping of new scenarios and game mechanics.
- Automated software testing to identify large-scale failures.
- Generation of realistic crowds of non-playable characters (NPCs).
- Integration of AI systems for more efficient internal workflows.
Technological focus on creating living environments
Cd Projekt’s artificial intelligence research seeks to solve one of the biggest bottlenecks in the development of AAA games: population density in virtual cities. Segundo the report, the team extensively investigated the scope of automation to generate characters that behave naturally without the need for individualized manual animation. Este advancement would allow the company’s next RPGs to feature much more populated and dynamic urban centers than those seen in previous titles.
Several research initiatives have already advanced to operational testing and pilot phases within the developer’s technological infrastructure. Constantly reviewing these projects allowed the company to filter the most promising directions, focusing on customized tools that respect the studio’s artistic identity. While the use of AI is a global trend, the focus here is on technical productivity and improving the end user experience through more sophisticated NPC behaviors.
Technical implementation and relationship with The Witcher 4
The gaming community speculates about the immediate application of these technologies in The Witcher 4, a project that is already in the active production phase. However, previous information indicated a cautious stance by the studio regarding the use of content generated entirely by computers in its main franchise. It is likely that the results of AI research will be used in a hybrid way, focusing on developer assistance tools rather than creative replacement.
The new title in the The Witcher saga will feature Unreal Engine 5 technology and advanced ray tracing support, the result of a technical partnership with Nvidia. The inclusion of the so-called “Mega Geometria” will allow vast natural environments to be rendered with unprecedented precision on the market. The combination of this graphical capability with new crowd AI systems could set a new standard of immersion for the launch scheduled for 2027 or subsequent years.
Development of the new trilogy and production deadlines
Cd Projekt’s strategy for the next decade involves releasing a complete The Witcher trilogy in an estimated six-year span. Para achieve this ambitious schedule, automation via artificial intelligence becomes a fundamental piece in the Polish studio’s production gear. Otimizar testing cycles and secondary asset generation allow artists to focus on narrative elements and main missions.
- Initial release of The Witcher 4 planned from 2027 onwards.
- Intensive use of prototyping tools to speed up level design.
- Maintaining a constant research team to avoid technological lag.
- Expansion of the universe through multiple simultaneous projects under the same technical base.
Perspectives for software test automation
In addition to the visual and ambiance aspects, artificial intelligence plays a critical role in the technical stability of the company’s future releases. The management report emphasizes that the use of intelligent testing bots helps identify complex crash and performance errors even before the human QA phases. Essa approach aims to avoid the technical problems faced in past launches, ensuring superior polish from the first day on the market.
Evolution of non-playable character systems
The creation of NPCs that react to the weather and events in the world is one of twelve research projects mentioned by the company’s management. With automation, Cd Projekt expects each digital citizen to have more complex routines and varied interactions without overloading console processing. The focus remains on building artificial intelligence that supports the narrative, creating a sense of an organic and persistent world.
Impact on operational efficiency of the Polish studio
The transition to custom AI tools reflects a shift in development culture, where technology supports the massive scale demanded by modern gamers. By automating repetitive crowd design tasks, the studio is able to reallocate human resources to higher value-added areas, such as scripting and combat. Investors received this information as a positive sign of modernization and cost control for the coming fiscal years.

