MENACE, a turn-based sci-fi tactical RPG developed by Overhype Studios and published by Hooded Horse, released its first development roadmap during early access. Lançado on February 5, 2026 for PC on the platforms Steam, Epic Games Store and GOG.com, the title reached more than 230 thousand copies sold in less than a month. The positive reception is reflected in the reviews, with more than 8 thousand reviews on Steam and 91% classified as very positive.
Players take command of the TCRN ship Impetus in the chaotic Sistema Wayback, a lawless region filled with pirates, warlords, corrupt corporations, and fractured governments. The strike force is made up of República marines, mercenaries and even recruited criminals, who carry out missions in multiple phases across different planets.
Early success in early access
Commercial and critical performance exceeded the team’s expectations. The rapid sales indicate strong community interest in tactical games inspired by titles such as XCOM and Battle Brothers, the studio’s previous production. The assessments highlight the depth of turn-based combat and the structure of operations with permanent risks.
Overhype Studios plans to keep the game in early access for about a year, with adjustments based on player feedback. Atualizações continues to include new weapons, items, and enemy variants to keep the content fresh.
Expansions planned for the main narrative
The main story will receive at least two significant expansions during the early access period. Essas updates focus on the growing threat of the entity known as Menace, deepening the plot and character motivations.
Expansions integrate new elements into the universe, connecting existing missions with larger arcs. The developers emphasize that the roadmap reflects the current direction, subject to change as development progresses.
New planets and environmental overhauls
The roadmap foresees the addition of new planets to Sistema Wayback, expanding exploration options. Existing Planetas will undergo redesigns, including sub-biomes to increase the variety of tactical scenarios.
These changes aim to enrich operations, offering diverse environmental challenges. Facções locations will gain more related content, with specific interactions per planet.
- Addition of sub-biomes to already available worlds.
- Introduction of new factions and associated content.
- Visual and mechanical overhauls on existing planets.
Reinforcements for squad and unit leaders
Three reinforcement updates for squad leaders are scheduled. Elas include additional options for marines from República and new recruitable faction leaders from Sistema Wayback.
These leaders bring unique abilities that alter combat strategies. Campaign progression gains more flexibility with these inclusions.
Introduction of boss units and enemies
The plan includes adding large and small boss units, increasing the difficulty of key missions. Inimigos minors will also receive variants to diversify the confrontations.
These elements heighten the tactical challenge, requiring careful planning. Developers are keeping details about unreleased systems under wraps for now.
Continuous updates and commitment to the community
The Overhype Studios team highlights a commitment to regular patches and constant communication. The roadmap allows flexibility to incorporate player suggestions throughout development.
The focus remains on improving the tactical experience and expanding the sci-fi universe. The game remains available in early access on the main digital platforms.