NVIDIA yakaratidza zvakakosha nezve inotarisirwa zvakanyanya DLSS 5 tekinoroji, ichivimbisa kushandura nzira iyo mitambo inopihwa ichichengetedza zvine hungwaru maonero ekutanga evanyori. Esta itsva iteration ye Super Amostragem by Aprendizado Profundo, iyo inoshandisa advanced neural rendering, ine chinangwa chekusimudzira kutendeseka kwekuona kusvika kumatanho asina kumboitika, kuve nechokwadi chekuti chiitiko chega chega chinoratidzwa chinochengetedza aesthetics inodiwa nevagadziri. Ihwo hutsva huchagadziriswa kuti humhanye pamakadhi emifananidzo imwe chete pakuvhurwa, kubvisa kunetseka kwekutanga pamusoro pekudiwa kwemaGPU akawanda, uye yakarongerwa kusunungurwa kwekudonha netarisiro yakasarudzika yevanopinda GTC 2026.
Kupokana kukuru kwakasimudzwa mushure mekuratidzira kwekutanga kwakanangana nekugona kwehungwaru hwekugadzira hunokanganisa gwara rehunyanzvi. Contudo, NVIDIA yakajekesa kuti DLSS 5 yakagadzirwa nedziviriro yakasimba kudzivirira mamiriro akadai. Isso inosanganisira kubatanidzwa kwemavara uye mafambiro mavheji zvakanangana nemodhi, kubatanidza zvinobuda kune sosi ye3D yemukati, nekudaro kuve nechokwadi chekuti manyorerwo akakwenenzverwa anoremekedza hunhu hwakakosha hwechiitiko chekutanga.
Pamusoro pezvo, timu yeGeForce yakasimbisa yakadzama yekudzora maturusi evagadziri, ichibvumira kugadzirisa chaiko. Essas maturusi anopa vagadziri kuzvimiririra kunodiwa kukwenenzvera mashandisirwo ekuvandudza.
- Rongedza kusimba uye kukwira kwemavara;
- Kudzora kusanganisa, kusiyanisa, saturation uye gamma;
- Sarudza kupi uye sei zvigadziriso zvichashandiswa kuchengetedza yakasarudzika yemutambo;
- Mask chaiwo zvinhu kana nzvimbo kuti dzisakanganiswa nekusimudzira.
Kufambira mberi mukuona kutendeka uye kuremekedza art
DLSS 5 tekinoroji inomiririra kusvetuka kwakakosha kumberi mukupa kwemutambo, kuunza nzira isingango wedzera graphical mhando, asi zvakare inoisa mwero mutsva wekubatana pakati pehungwaru hwekugadzira uye hunyanzvi hwekuita. Vimbiso yekusakanganisa chiono chemuimbi chakakosha mumamiriro ezvinhu apo AI inowedzera kuvepo mukugadzirwa kwezvinhu zvedhijitari.
Kuzvipira uku kunopupurirwa nemaitiro eNVIDIA, ayo anobatanidza zvakadzama data remutambo mune neural rendering process. Panzvimbo pekushandisa zvigadziriso zvisina rusaruro, DLSS 5 inoshandisa ruzivo rwakadai sekufamba uye mavara mavheji kutungamira iyo AI modhi, kuve nechokwadi chekuti mhedzisiro ndeye inonzwisisika uye inowirirana yekuwedzera kweiyo yakatanga kuumbwa nevagadziri uye maartist.
Inovhiringidza tekinoroji: basa revheji uye zvinodzora
Iko kushanda kweDLSS 5 kwakavakirwa pakudyisa iyo neural modhi ine ruvara uye mafambiro mavheji ega yega furemu. Essa maitiro akakosha nekuti inobvumira iyo AI kuti “inzwisise” mamiriro ane simba echiitiko, achisimbisa iyo yekusimudzira inobuda yakananga kune sosi 3D yemukati. Dessa nzira, tekinoroji haina “kugadzira” mapixels zvisina tsarukano, asi inoagadzira ichibva pane kongiri yemutambo data, zvichikonzera kutendeka kwekuona kunoremekedza yepakutanga fizikisi uye mwenje.
Iko kuchinjika kunopihwa kuvagadziri kuburikidza neyakaomesesa-grained controls ndiyo imwe mbiru yeiyi nzira. Eles inogona kugadzirisa maparamendi akadai sekusimba, kukwidziridzwa kwemavara, kusiyanisa uye saturation, kuwedzera pakutsanangura nzvimbo dzekushandisa kana kusasanganisa ekuwedzera. Essa Granularity yekutonga kwakakosha kuti mitambo irambe ichizivikanwa, ichinzvenga aesthetic homogenization inogona kumuka kubva kune imwe generic application yeAI.
Optimization kune yega maGPU
Pakutanga, kuratidzira kweDLSS 5 paGTC 2026 kwakaitwa pachishandiswa maviri NVIDIA GeForce RTX 5090 GPUs. Imwe yemakadhi yakatsaurirwa kupa mutambo, nepo yechipiri ichingoshanda iyo DLSS 5 modhi.
NVIDIA, zvisinei, yakasimbisa kuti iyo yekupedzisira vhezheni yeDLSS 5, kuti iburitswe kune veruzhinji, ichave yakagadziridzwa kushanda paGPU imwechete. Esta nhau dzinounza zororo kune vanofarira nevatambi sezvo dzichibvisa kudiwa kweanodhura akawanda-GPU setups. Iyo RTX 5090, iyo inovimbisa kuve iyo yekucheka-kumucheto GPU yegore, ichave inokwanisa kumhanya DLSS 5 zvine mutsindo iri yega, inogutsa kuwana kune ino hunyanzvi tekinoroji yehwaro hombe yevashandisi vari kutsvaga kusimudzira ruzivo rwavo rwemitambo.
Kupindirana nekutsvaga ray uye zviwanikwa zvakakosha
DLSS 5 haina kuiswa sechinzvimbo chekupa matekinoroji senge ray tracing kana nzira yekutevera, asi semubatsiri ane simba. Ele inoshanda pamwe chete neaya maitiro epamusoro kuti awedzere kuwedzera kuvhenekera, mimvuri uye maratidziro pane mavara, zvinhu uye nharaunda, kutora kuona kwechokwadi kune imwe nhanho. Iyo synergy pakati peDLSS 5 uye ray tracing, semuenzaniso, inobvumira mitambo kuratidza magirafu ane zvakanyanya kuomarara uye echokwadi mwenje mhedzisiro, pasina inorema kuita mutengo unowanzo kurehwa tekinoroji.
Kugona kuvakazve miranzi kunonyanya kucherechedzwa, sezvo DLSS 5 inogona kunatsa uye kudzikamisa chifananidzo chinogadzirwa ne ray tracing, kubvisa ruzha uye zvigadzirwa zvinogona kuoneka mune zvine simba kana zvakaderera-chiedza. Além Pamusoro pezvo, tekinoroji iyi inosanganisira uye inonatsiridza zvinhu zvagara zvichizivikanwa kubva kuDLSS ecosystem, senge super-resolution, iyo inopa mutambo padanho rakaderera uye nehungwaru kuyera kune yakakwira resolution, ichigadzira mamwe mafuremu ekuvandudza fluidity yemutambo wemitambo uye, nekuunzwa kweDLSS 5, yakawanda optimization yechizvarwa chakadzama, zvakare inopa yakadzika furemu.
Multi-faceted mabhenefiti kune ruzivo rwemitambo
Kuunzwa kweNVIDIA kweDLSS 5 kunounza akati wandei mabhenefiti anovimbisa kushandura ruzivo rwemitambo yevashandisi nevagadziri. Imwe yematombo emakona iko kugona kuburitsa mabhaisikopo ekuvhenekesa mhedzisiro, iyo inosanganisira yakadzama contour mwenje uye subsurface kupararira, zvichikonzera zvinoshamisa zvinokatyamadza hunhu matehwe uye yakakwirira-kutendeseka kuonana mimvuri. Essa Kuchenjerera kutsanangudzo yegraphical inopa mwero wekunyudzwa uyo wakambonetsa kuwana pasina kukanganisa kukuru pakuita.
Hudzamu hwezvinhu ndeimwe yakakosha bhenefiti, ine DLSS 5 inosimudzira PBR (Pamuviri Based Rendering) zvimiro zvakaita sekushata kwepamusoro uye kuwedzera micro-realism kune yakaoma zvinhu semeso nebvudzi. Isso zvinoreva kuti maumbirwo uye zvinhu mumitambo hazvizongotaridziki zvakanyanya, asi zvinozoitawo pakuvheneka zvakanyanya, zvichisimudza maonero emhando yegraphical. Temporal consistency inovimbiswa, kuve nechokwadi kugadzikana kwemhando yemufananidzo kubva pafuremu kuenda kune furemu, mukutevedzera zvizere zvepakutanga zvemutambo, kudzivirira kupenya kana kuona zvigadzirwa zvinogona kukanganisa kunyudzwa.
Kuita chaiko-nguva ndeimwe yezvipikirwa zveDLSS 5 zvinonyanya kukanganisa, zvichiita kuti photorealistic upscaling pazvisarudzo kusvika ku4K uchichengetedza mvura, inopindirana gameplay. Isso yakakosha kumitambo yemazuva ano, uko kutsvaga kwepamusoro-soro uye mitengo yefuremu inogara iripo. Pakupedzisira, kutonga kunopihwa kune vanogadzira mutsauko, uchivabvumira kuti vagadzirise kusimba, ruvara uye masking kuti vaone kuti ndekupi uye sei makwidziridzo anoshandiswa, kuve nechokwadi chekuti zita rega rega rakasarudzika rinochengetedzwa.
Kubatanidzwa kwakareruka uye kutarisisa kwemusika
NVIDIA yakatsvaga kuita kuti kubatanidza DLSS 5 mumitambo iwanikwe sezvinobvira kune vanogadzira. Tekinoroji nyowani inoshandisa nzira yakafanana yekumisikidza kuGeração yeQuadros DLSS, inorerutsa maitiro kune avo vanotojairana neNVIDIA maturusi. Para Kuti uwedzere kukwidziridza shanduko iyi, kambani inopa Streamline SDK, chishandiso chinofambisa zvakanyanya kubatanidzwa kweDLSS 5 mumitambo yakasiyana-siyana inototsigira kare DLSS matekinoroji.
Kureruka uku kwekubatanidza kune hunyanzvi hweNVIDIA, sezvo ichimhanyisa kutorwa kwehunyanzvi mumusika wemitambo. Nekudzikisa chipingamupinyi chekupinda kune vanogadzira, kambani inova nechokwadi chekuti nhamba huru yemazita inogona kubatsirwa kubva mukuona uye kushanda kwekuwedzera kweDLSS 5. Este kufamba kunosimbisawo hutungamiriri hweNVIDIA mumunda wehungwaru hwekugadzira hunoshandiswa kumifananidzo, kubatanidza hardware yayo uye software ecosystem mumusika unowedzera kukwikwidza.
Zvinotarisirwa kusunungurwa uye ramangwana zvinodiwa
Nharaunda yemitambo uye yekuvandudza yakamirira netarisiro huru kuvhurwa zviri pamutemo kweDLSS 5 mumatsutso ekuchamhembe kwehemisphere. Embora Kunyangwe NVIDIA yakatotsanangudza zvinhu zvakakosha zvekushanda kwayo uye optimization kune yega maGPU, rumwe ruzivo rwakanyanya nezvehushoma masisitimu zvinodiwa uye metrics ekuita kwemakadhi emifananidzo akasiyana achiri kuuya.
Kujeka kweNVIDIA maererano nechinangwa chemuimbi uye imwe-GPU optimization inogadza hwaro hwakasimba hwekuvimba kweiyi tsvarakadenga. Espera Zvinotarisirwa kuti kana zuva rekuburitswa rasvika, bvunzo itsva uye mabhenji zvichaburitswa, zvichipa tarisiro yakajeka pamabatiro eDLSS 5 pachizvarwa chinotevera chezviitiko zvemitambo.

