August 2026 update changes Brawl Stars meta with adjustments to brawlers and NanoPowers
A series of major changes to the Brawl Stars meta surprised players on August 4, 2026, following server maintenance. The balance affected several characters in the game.
Supercell, the developer company, implemented adjustments to the attributes of different brawlers, reduced the efficiency of accessories that dominated matches and made significant changes to the functionality of NanoPowers.
Check out all the details with the numbers and percentages of this update.
Learn more: Arc Raiders receives update 1.20.0 with adjustments to Il Toro and cosmetic new features for players
Characters that have suffered significant nerfs in the game
- 8-BIT
- Super charging speed has been reduced by 19.2%, from 99 to 80.
- The “Extra Point” accessory had its recharge time increased by 20%, rising from 15 to 18 seconds.
- The Star Power “On at 220V”, when used with Buffie, had the speed bonus for allies reduced from 15% to 10%, resulting in a 33.3% drop in its effectiveness.
- Crow
- Main attack damage has been cut by 15.8%, dropping from 380 to 320 points.
- The “Slowdown Toxin” accessory had its damage reduced by 25%, from 800 to 600 points.
- Max
- Super’s charging speed has been reduced by 13%, from 92 to 80.
- The “Energy Boost” accessory, when used with Buffie, had the time to make the second advance reduced from 3 to 2 seconds, representing a 33.3% drop in its usage window.
- Surge
- Main attack firing speed has been reduced by 17.5%, with the time between shots increasing from 400 to 470 milliseconds.
- The “Energizer Shield” accessory has had its reloaded ammo cut in half, dropping from 2 to 1.
- Bolt
- The Super’s shield percentage has been reduced by 25%, from 40% to 30%.
- Super charging when moving has also been directly reduced by 23%.
- Damian
- Fire punch (main attack) damage has been reduced by 20%, going from 1,000 to 800 points.
- Explosion damage (main attack) also decreased by 20%, from 1,000 to 800 points.
- Super damage (after speaker ricochet) has been halved by 50%, dropping from 800 to 400 points.
- The life of the Super’s speakers has been reduced by 25%, from 2,000 to 1,500 points.
- Griff
- The “Piggy Bank” accessory had its explosion radius reduced by 25%, from 800 to 600 units.
- Star Power “Accept Bala?” projectile dispersion increased by 55%.
- The Buffie for the Piggy Bank accessory has had its explosion radius bonus increased from 25% to 30%, a 20% gain over the previous bonus.
- Starr Nova
- Maximum health has been reduced by 7.5%, from 4,000 to 3,700 points.
- Main attack cooldown increased by 14.3%, from 1,400 to 1,600 milliseconds.
- The “Floating Time” accessory lost its effect 50% faster, shortening the duration by 30%, from 10 to 7 seconds.
- The Star Power “Sublimed Power” has had its damage stack reduced from 5% to 4%, a 20% drop per stack, and the maximum damage cap has been cut from 30% to 20%, a 33.3% reduction in cap.
Power reductions applied to NanoPowers
- Sirius (2nd NanoPower):The shadow’s health bonus has been reduced from 40% to 30%, representing a 25% reduction in the bonus.
- Sirius (3rd NanoPower):Shadow reappearance time has doubled, increasing by 100%, rising from 8 to 16 seconds.
- Frank (3rd NanoPower):Bonus health has been reduced from 50% to 35%, a 30% cut.
- Alli (1st NanoPower):“Enraged” reload speed dropped from 60% to 45%, a 25% reduction in bonus.
- Ziggy (2nd NanoPower):Super area reduced from 50% to 35%, a 30% cut in bonus area.
- Damian (1st NanoPower):Punch size decreased by 40%, from 0.5 to 0.3.
- Max (2nd NanoPower):The Super’s speed bonus has been dropped from 150% to 100%, a 33.3% reduction in bonus.
- Tick (1st NanoPower):Extra mines in the attack have been cut in half, by 50%, from 2 to 1.
- Starr Nova (2nd NanoPower):Cut range has been reduced by 33.3%, from 1.5 to 1.
Reinforcements and improvements for brawlers and their NanoPowers
- Belle (1st NanoPower):Projectile ricochet range increased by 140%, from 50% to 120%.
- Tara (2nd NanoPower):Super’s shadow health increased by 17.6%, from 8,500 to 10,000 points.
- Fang (1st NanoPower):Refilling popcorn was 50% faster, with the time dropping from 3 to 1.5 seconds.
- Mr. P (1st NanoPower):Main attack size increased from 40% to 50%, a 25% bonus increase.
- Sprout (1st NanoPower):Main attack size increased from 30% to 40%, a 33.3% increase in bonus.
- Buzz (3rd NanoPower):Hypercharge’s charging bonus has doubled, with a 100% increase, rising from 50% to 100%.
- Bo (3rd NanoPower):Super’s charge bonus increased from 25% to 40%, a 60% bonus gain.
- Edgar (2nd NanoPower):Super autoload speed increased from 100% to 150%, a 50% bonus gain.
- 8-Bit (2nd NanoPower):The Super area increased from 35% to 50%, a 42.8% bonus gain.
- Mortis (3rd NanoPower):The healing obtained from the damage dealt increased from 30% to 40%, an increase of 33.3% in healing.
- Rico (1st NanoPower):Gum reload time has become 50% faster, dropping from 3 to 1.5 seconds.
- Penny (1st NanoPower):Projectile explosion range has doubled, increasing by 100%, rising from 50% to 100%.
- Barley (1st NanoPower):Main attack size increased from 20% to 30%, a 50% bonus increase.
- Angelo (3rd NanoPower):Attack charge speed increased from 40% to 50%, a 25% bonus gain.
Technical adjustments and bug fixes implemented
Skill effects now apply normally, even when respawn protection is active.
Meg’s “Self-Destruct” Star Power now only heals when hitting an enemy with the Super.
On the same topic: Luna V arrives with new character, Varka, and expands game modes for Travelers
8-Bit’s “Extra Point” accessory has been fixed and no longer shoots through walls.
Nori can now jump over obstacles with her charged attack and 1st NanoPower equipped.
Nori’s Super is no longer canceled when cast during a dash, and her dash no longer breaks Eugênio’s Super.

















