In 2022, Sony Pictures released Uncharted: Off the Map, bringing the beloved Naughty Dog video game franchise to the big screen with Tom Holland as the iconic treasure hunter Nathan Drake. Premiering on February 17 in Brazil, the film stirred heated discussions among fans, largely due to Holland’s casting, yet it achieved global box office success, grossing over $400 million. Filmed primarily in Europe, the production faced significant hurdles, including a pandemic-induced shutdown, and made bold creative choices, such as portraying a younger Drake. With a $120 million budget, the movie was shot in historic locations like Germany’s Babelsberg Studio and Barcelona’s vibrant streets. As the first live-action adaptation of a Naughty Dog game, it served as a critical test for projects like The Last of Us. This article dives into the film’s production secrets, controversies, and its role in shaping game-to-film adaptations.
The casting of Tom Holland as Nathan Drake was the heart of the film’s controversy. Known for his role as Spider-Man, Holland brought a youthful energy to the character, but some fans felt he didn’t capture the seasoned adventurer from the games. Sony’s vision was to launch a long-term franchise, with a younger Drake who could evolve with audiences. Despite mixed reviews, the film’s high-octane action sequences, like the standout airplane scene, won over crowds and showcased Holland’s commitment to performing complex stunts.
- Key production highlights:
- Budget of $120 million with over $400 million in global box office revenue.
- Filming in Germany’s Babelsberg Studio and Barcelona’s streets.
- Inspired by Uncharted 4: A Thief’s End, focusing on a younger Nathan Drake.
- First live-action adaptation of a Naughty Dog game.
The road to the cinema was long and winding. Plans for an Uncharted film began in 2010, with David O. Russell set to direct and Mark Wahlberg eyed for Drake. Delays and Russell’s departure shifted the project, with Wahlberg later cast as Sully, Drake’s mentor, and Ruben Fleischer (Venom) taking the helm.
Production challenges
The making of Uncharted: Off the Map was fraught with obstacles. Filming started in March 2020 but halted after a week due to the Covid-19 pandemic. Production resumed in September under strict safety protocols, primarily at Babelsberg Studio, one of the world’s oldest and largest film studios, known for classics like Inglourious Basterds (2009). Exterior shots in Barcelona brought the game’s exotic locales to life, adding visual flair to the action-packed sequences.
Tom Holland faced a grueling schedule. After wrapping Uncharted in Europe, he flew straight to the U.S. for Spider-Man: No Way Home (2021), which became Sony’s biggest box office hit. His ability to juggle demanding physical roles underscored his rising star power.
- Filming insights:
- Babelsberg Studio, established in 1912, is the oldest large-scale studio globally.
- The airplane scene required extensive planning and practical effects.
- Barcelona’s locations doubled as the game’s tropical and urban settings.
The film’s creative choices were bold. Drawing from Uncharted 4: A Thief’s End (2016), writers Art Marcum and Matt Holloway crafted a story about Drake’s early adventures, diverging from the game’s focus on a veteran treasure hunter. This approach sparked debate but allowed a fresh take on the Drake-Sully dynamic.
Tom Holland’s casting controversy
Tom Holland’s selection as Nathan Drake was the film’s most divisive decision. Initially, Mark Wahlberg was considered for the role, but Sony opted for a younger lead to anchor a multi-film franchise. At 25, Holland brought charisma but faced criticism from fans expecting a more mature Drake. Sony justified the choice, aiming to attract a new generation and build a saga that could span years.
Interestingly, Holland had pitched a young James Bond film to Sony before landing Uncharted. Though the Bond idea was rejected, it paved the way for his casting as Drake. Critics were split: some praised his dynamic performance, while others felt it strayed too far from the game’s essence.
- Reasons behind Holland’s casting:
- Young enough to lead a long-running franchise.
- Proven action credentials from the Marvel Cinematic Universe.
- Broad appeal to draw younger audiences and Spider-Man fans.
Despite the debate, Holland’s star power paid off. The film’s $400 million-plus gross ensured a sequel, with Sony confirming a script is already in development.
Impact on game adaptations
Uncharted: Off the Map was a pivotal moment for video game adaptations. As the first live-action take on a Naughty Dog title, it set the stage for HBO’s The Last of Us, which premiered in 2023 and became a critical and commercial hit for its fidelity to the source material. Uncharted’s success, despite mixed reviews, proved games could translate to blockbuster films.
Sony envisioned Uncharted as the start of a cinematic franchise. The younger Drake was a deliberate choice to allow narrative growth over multiple films. The confirmed sequel is expected to delve deeper into the game’s mythology, potentially introducing fan-favorite characters like Elena Fisher, absent from the first film.
- Industry influence:
- Pioneered live-action adaptations for Naughty Dog games.
- Box office success fueled investment in game-based films.
- Took a freer approach compared to The Last of Us’s faithful adaptation.
The film tapped into a growing trend of successful game adaptations, following hits like Sonic and Super Mario Bros.. Its performance solidified the genre’s viability in Hollywood.
Creative choices and inspirations
Basing the film on Uncharted 4: A Thief’s End posed a unique challenge: adapting a story about an experienced Drake into an origin tale. The script emphasized Nathan’s relationship with his brother Sam and his mentor Sully, played by Mark Wahlberg. While comparisons to Indiana Jones were inevitable, Sony leaned into modern action aesthetics and a lighter tone to differentiate it.
The original plan involved Seth Rogen and Evan Goldberg as writers, but they declined, citing the project’s similarity to Indiana Jones. Sony then tapped Marcum and Holloway, whose experience with Iron Man (2008) brought a blockbuster sensibility to the script.
- Game-inspired elements:
- Pirate treasure hunt central to Uncharted 4.
- Mentor-student dynamic between Sully and Drake.
- Action sequences mirroring the game’s parkour mechanics.
The film’s action, particularly the airplane sequence and Barcelona chases, earned praise for their scale. Holland performed many stunts himself, adding authenticity to the high-stakes scenes.
Future of the franchise
Sony has greenlit a sequel to Uncharted: Off the Map, with a script already in the works. The first film’s financial success and Holland’s bankability fuel optimism, but the sequel must address fan critiques. Many hope for a closer alignment with the games, including a more seasoned Drake and iconic locations.
The franchise’s future hinges on balancing innovation with fidelity to the source material. With game adaptations gaining traction, Uncharted could become a cornerstone of the genre if it delivers on fan expectations.
- Sequel expectations:
- Introduction of characters like Elena Fisher.
- Greater alignment with the games’ narrative and tone.
- Expanded settings, including tropical and historical locales.
The Uncharted saga is poised to grow, with potential to redefine how games transition to the screen.

