Experts from the gaming sector evaluated the predictions made for 2025 and outlined scenarios for next year. Emmanuel Rosier, from Newzoo, highlighted partial successes in releases such as GTA 6, which was postponed twice. Para 2026, the panel points out risks with hardware driven by artificial intelligence and possible surprises from Valve.
Nintendo Switch 2 is off to a strong start, but faces challenges in surpassing its predecessor. Analistas note the absence of a decisive title to expand the audience. Ubisoft stabilized shares with Tencent’s agreement, avoiding extreme mergers.
Fortnite expanded to Steam, PlayStation and Xbox, consolidating itself as a platform. Live service Jogos showed division, with hits like ARC Raiders and Battlefield 6 contrasting with declines in Call of Duty.
2025 predictions partially confirmed
GTA 6 dominated discussions despite delays to May and then November 2026. The initial expectation of sectoral supremacy was partly realized, with a focus on the quality of Rockstar.
New paid multiplayer shooters have thrived, while free ones have faced obstacles. Delta Force stood out for its differentiation, but the market favored premium models.
Platform expansion like Fortnite
The arrival of Fortnite in multiple stores reinforced its position as a creative ecosystem. Suporte to Unity accelerated distribution of third-party content.
Roblox followed a similar trajectory, integrating creation and engagement. Dados indicate stability in playing time between free and paid.
Challenges of Switch 2 in the market
The console sold 10 million units by September, leading hardware in 2025. PS5 surpassed it in November in the US, signaling a slowdown.
Lack of third-party games limits expansion. Alternativas portables like Steam Deck compete directly.
Initial sales reached 3.5 million in four days, an all-time record. Projeções estimate 15 million by March 2026.
Asian competition balances global numbers. Nintendo prioritizes internal exclusives.
New GTA 6 postponement in focus
Rockstar adjusted the date to November 19, 2026 after a delay in May. Ex-developer warns that third postponement may dispel hype.
Investors question the scope of the project. High Expectativa generates fatigue in the sector.
Technical complexity increases risks. Lançamento will set standards for open worlds.
Reveal of Half-Life 3 by Valve
Valve plans official announcement in 2026, linked to Steam Machine in the first quarter. Rumores point to the game as the launch title.
Positioning highlights leadership in high-fidelity PC. Plataforma Steam will gain technological prominence.
Insiders link delay to RAM savings. Aposta on optimized hardware drives revelation.
Impact of AI on Gaming Hardware
Demand for memory chips for data centers puts pressure on prices. IDC predicts an increase of up to 8% in average PCs for 2026.
AI games take up more RAM and storage. Desenvolvedores moderate ambitions for broad audiences.
Nvidia drives path tracing with AI, but shortages affect gamers. Consoles face a race for components.
Launch of Steam Machine
Device arrives in early 2026, focusing on Steam Deck compatibility. Competitive Preço targets entry-level niches.
Console players hesitate without exclusives. High-end PCs maintain a preference for customization.
Intermediate proposal risks low adoption. Valve expands line with controller and headset.
Switch 2 behind the original in sales
Trajectory slows down after initial peak. Nintendo records a drop in new buyers.
Limited third-party presence weakens portable dominance. Steam Deck and portable rivals share market.
Projections indicate sales below Switch 1. Foco in internal IP maturity supports base.
- Sales Switch 2: 10.36 million until November;
- PS5: 9.2 million in the period;
- Leader in annual hardware, but narrow margin.
