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Valve’s new console, the Steam Machine arrives to bring the power of the PC to the living room

Carolina Costa
Por 7 min de leitura
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Valve
Foto: Valve - Divulgação

A Valve confirmou oficialmente os planos para o lançamento de seu novo hardware, a Steam Machine, com previsão de chegada ao mercado no início de 2026. O dispositivo é projetado como uma solução híbrida, buscando preencher a lacuna entre a complexidade e o poder de um PC gamer de alto desempenho e a simplicidade e conveniência de um console de videogame tradicional. Operando with the SteamOS system, an Linux distribution optimized by the company itself, the device promises to offer a fluid and accessible gaming experience directly on the living room television. Anunciado in November, the project represents Valve’s latest push to expand its ecosystem, which already dominates the digital distribution of PC games, to a broader audience who may be intimidated by assembling and configuring a personal computer. The launch will be accompanied by a redesigned control, reinforcing the proposal to be a complete package for home games.

With a compact design, measuring approximately 15 by 15 centimeters, the equipment was designed to discreetly integrate into any home entertainment environment, without taking up the space of a traditional PC case. The initiative aims to capitalize on the success of Steam Deck, demonstrating that there is a growing demand for dedicated hardware that simplifies access to the Steam platform’s vast library of games. The focus on convenience primarily caters to gamers who already have extensive game libraries on the Steam, offering an easy way to enjoy their titles on the big screen, with portability of saves and progress between different devices in the Valve family, such as the Steam Deck itself.

The company reinforces its commitment to the continuous evolution of SteamOS, with regular updates that promise to bring performance improvements and new features to all devices in the line. Este launch represents a strategic bet at a time of transition in the games market, where players are increasingly looking for more options that combine power, accessibility and, above all, freedom of choice in how and where to play their favorite titles.

Steam Machine Valve
Steam Machine Valve – Reprodução

Performance and hardware specifications

Internally, the Steam Machine will be equipped with a semi-custom AMD processor, a strategic choice that aims to standardize the hardware architecture to facilitate optimization by game developers. Diferente of a conventional PC, the CPU and GPU will be fixed components and cannot be upgraded by the user, an approach that mirrors the life cycle of consoles and guarantees a consistent performance base over the years. The Valve promises significantly higher performance than the Steam Deck, estimated at more than six times the notebook’s capacity, allowing recent AAA titles to run at high graphics settings in Full HD resolution. Embora support for 4K is possible, it will rely on upscaling technologies like AMD’s FidelityFX Super Resolution (FSR) to maintain stable frame rates. On the other hand, the device will offer flexibility in other components, allowing users to upgrade RAM memory and internal storage, with support for M.2 drives of different formats and microSD cards to expand space.

The open SteamOS ecosystem

The heart of Steam Machine’s software is SteamOS, the Linux-based operating system that Valve has been improving since the release of the Steam Deck. Para the new desktop console, the system has received specific optimizations for the television experience, with a fully control-navigable user interface and convenience features such as quick suspension of games and automatic cloud saving, which allows you to continue progress on any other device with Steam. The Proton compatibility layer, which translates API calls from Windows to Linux, will remain a fundamental pillar, ensuring that the overwhelming majority of the Steam library works flawlessly without the need for user intervention.

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Unlike the closed ecosystems of consoles like PlayStation and Xbox, Valve maintains its open platform philosophy. Isso means that users will not be restricted to the Steam store. Será can install other game stores, such as Epic Games Store or GOG, as well as emulators and a wide range of desktop applications. Essa freedom turns the Steam Machine into more than just a console, functioning as a compact and versatile PC for the living room, capable of surfing the internet, consuming media and running productivity software, should the user wish to connect a keyboard and mouse.

Game verification and optimization badge

To simplify players’ lives, Valve will implement a certification program called “Steam Machine Verified”. Esse badge will indicate which games have been tested and confirmed to run optimally on the new hardware, ensuring a plug-and-play experience.

According to Lawrence Yang, designer of Valve, obtaining this verification will be a considerably simpler process for developers compared to the “Verified on Deck” badge. The fixed nature of the Steam Machine’s hardware eliminates many of the variables present in the notebook, such as screen size and integrated controls.

Titles that receive the seal will be highlighted in a special section of the Steam store, encouraging studios to take the time to optimize their games. Essa strategy benefits both players, who are assured of good performance, and developers, who gain more visibility on the platform.

A new Steam Controller for a new era

Accompanying the launch of the Steam Machine, the Valve will present a completely redesigned version of the Steam Controller, an accessory that marked an era for its innovative approach and that now returns to complement the gaming experience in the living room.

The new model will retain the iconic dual trackpads, which offer mouse-like precision for genres such as strategy and first-person shooters, but with improved ergonomics and functionality for greater comfort during long gaming sessions.

One of the main new features is the inclusion of a proprietary wireless receiver, which will also function as a charging base. Essa dedicated connection was designed to minimize latency and avoid interference, a common problem with multiple Bluetooth devices in the same environment.

Additionally, the controller will allow you to wake up the console remotely, a standard feature on modern consoles that improves the convenience and speed of accessing games. Each player’s personalized settings will continue to be saved to the cloud, ensuring a seamless transition between Steam Machine and Steam Deck.

Positioning in the console market

Valve does not intend to compete directly in sales volume with market giants, such as Sony, Microsoft and Nintendo. The main goal of Steam Machine is to expand the Steam ecosystem, attracting an audience that values ​​the convenience of consoles but wants access to the vast and often cheaper library of PC games without the associated technical barriers.

The plug-and-play in-room experience

One of the device’s biggest attractions is the promise of a simplified user experience. Game graphics settings will come pre-tuned for the hardware, eliminating the need for the casual gamer to fuss with complex menus of options to get the best performance possible.

The strong integration with the Steam community will also be a differentiator. Ferramentas developed by users, like Decky Loader, will allow the installation of plugins that expand the system’s functionalities, personalizing the experience according to each person’s preferences and reinforcing the open nature of the platform.

Carolina Costa é colaboradora da redação do Mix Vale, portal de notícias com cobertura de Brasil e mundo. Produz conteúdo nas editorias de economia e benefícios, com foco em informação de serviço para o leitor brasileiro. Escreve para o portal desde 2019. Formação: Administração

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