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Free Hollow Knight patch adds 120fps and visuals to PS5 and Switch successor

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mixvaleone

Developer Team Cherry has officially announced the arrival of an important technical update for the acclaimed metroidvania, made available on February 5, 2026. The improvement package introduces native versions dedicated to the PlayStation 5, Xbox Series X|S and the successor to the Nintendo console, referred to in the files as Nintendo Switch 2. additional features, allowing immediate migration to the most modern hardware.

This new version is not limited to just a resolution increase, but integrates technologies originally developed for the sequel, Hollow Knight: Silksong. The engineering work carried out by the Australian studio allowed the implementation of new lighting systems and denser particle effects, enriching the gothic atmosphere of Hallownest without detracting from the original hand-drawn art direction.

Hollow Knight
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Improved performance and 120fps support

One of the main new features for performance enthusiasts is the inclusion of support for high frame rates. On supported consoles and high refresh rate monitors, the game can now run at 120 frames per second. Essa added fluidity significantly reduces input latency, a crucial factor in the challenging combat and precise platforming sections that define the game experience.

For PC gamers, the improvements are also substantial. The update optimized support for ultrawide resolutions (21:9 and 16:10), eliminating unwanted black bars and expanding the field of view natively. Além Additionally, initial load times and transitions between areas have been drastically reduced thanks to a restructuring of the way assets are unpacked into memory.

Gameplay and technical infrastructure fixes

Under the hood, Team Cherry performed a complete migration to the new Unity entry system. Essa technical change resolves long-standing compatibility issues with modern controls and allows for a more refined configuration of analogue dead zones. Haptic feedback and vibration have also been recalibrated to provide more subtle feedback during exploration and combat.

The update also addresses specific bugs that have persisted in the community for years. The hitboxes of notorious bosses, such as the Zote, the Príncipe Cinza, and the Mestre of the Ferrão Sly, have been fine-tuned to better match the visual animations. Outro fixed point involves graphical elements in the area of ​​Hallowest that were rendering faulty under certain conditions.

Details about the version for the new Nintendo console

The native version developed for Nintendo Switch 2 presents important differences in relation to its predecessor. The more robust hardware allowed the development team to maintain the maximum visual fidelity found on high-performance PCs, including the additional post-processing effects that were missing from the original portable version.

Framerate stability has been prioritized in this new portable iteration. Enquanto the previous version suffered from occasional drops in areas with many enemies or complex effects, the new build keeps performance locked, ensuring a consistent experience in both docked and portable mode. The game is already updated in digital stores on all the platforms mentioned.

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