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David Jaffe calls on Microsoft to hire Bluepoint team after studio closure

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XBOX - Foto: Robert Way / Shutterstock.com

The recent confirmation about the end of Bluepoint Games’s operations generated a wave of reactions in the electronic games industry, mobilizing important figures in the sector in defense of professionals affected by the restructuring of Sony Interactive Entertainment. David Jaffe, known worldwide for being the creator of the God of War franchise, used his influence on digital platforms to suggest a bold move by direct competition, aiming to preserve the studio’s specialized human capital. The developer directed his message to Phil Spencer, the executive responsible for the games division at Microsoft, proposing that the technology giant finance the formation of a new independent team made up of the talents who will be laid off in March. The initiative seeks to prevent the technical expertise accumulated over years in Austin, in Texas, from being dissipated in the market, defending the maintenance of the group that delivered high visual fidelity projects.

The central proposal of

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bluepoint – Divulgação

The public appeal highlights the urgency of the situation, given that the closure schedule has already been defined by PlayStation management, leaving little time for negotiations or internal relocations before the company’s complete dissolution.

Reasons behind Sony’s decision

The determination to close the doors of Bluepoint Games came after a rigorous internal business review conducted by Sony leadership, which assessed the sustainability and alignment of its global studios with the company’s current goals. Herman Hulst, CEO of the studios division, officially announced that the measure will impact around 70 employees, thanking them for the commitment shown during the period in which the developer was part of the company’s portfolio.

Behind-the-scenes reports indicate that the lack of new releases since the acquisition in 2021 weighed on the decision, as the studio mainly acted as technical support for other projects and faced the cancellation of an unannounced title. The difficulty in establishing a solid authorial project within the new corporate structure ended up culminating in the closure order, despite the recognition of the team’s technical quality.

Legacy of excellence in recreation

Bluepoint Games’s trajectory has been marked by unique technical competence in modernizing classics, setting a high standard for remakes and remasters in the industry. The work done on Demon’s Souls for the launch of the PlayStation 5 remains one of the visual milestones of the current generation, demonstrating the team’s mastery of the Sony’s hardware and its ability to deliver.

Other prominent projects, such as the recreation of Shadow of the Colossus and the collection of the Uncharted saga, consolidated the studio’s reputation among fans and specialized critics. The ability to update mechanics and graphics without distorting the original work has become the company’s signature, which intensifies the lament of the gaming community at the announcement of its definitive closure.

Feasibility of Jaffe’s suggestion

Although the idea of ​​transferring the team to the sphere of influence of Microsoft has gained popular support on social media, market analysts are observing the scenario with caution due to the recent restructuring of the Xbox division. The North American company also underwent adjustments to its staff and project cancellations, which could make it difficult to approve new immediate investments in external teams, even with the high caliber of professionals available.

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