News (EN)

Resident Evil Requiem debuts with evolved PSSR on PS5 Pro and increases graphics to 4K with 60 fps

PS5
PS5 - charnsitr/ Shutterstock.com

Sony announced this Friday, February 27, 2026, the release of an enhanced version of PlayStation Spectral Super Resolution (PSSR) for PS5 Pro worldwide. Resident Evil Requiem, developed by Capcom and released on the same day, becomes the first game to utilize this evolved technology. The feature, based on artificial intelligence, analyzes images pixel by pixel to increase the effective resolution, maintaining high frame rates and superior visual quality.

Marco Cerny, lead architect of the PS5 and PS5 Pro, highlighted that the original PSSR has already benefited more than 50 titles on the console. The new version adopts a completely redesigned neural network and algorithm, resulting in more accurate upscaling. PS5 Jogadores Pro can expect global rollout in the coming weeks, with additional updates scheduled for March.

Resident Evil Requiem features game modes optimized for the PS5 Pro, including 4K with ray tracing at 60 fps. The Capcom has integrated the evolved PSSR into the updated RE Engine, enabling individual rendering of hair and beard strands as polygons. Esses elements respond realistically to body movements, wind and lighting, elevating visual realism in survival horror.

Enhanced PSSR Technical Details

The evolved PSSR technology arises from the Project Amethyst partnership between Sony and AMD, similar to the FSR 4 available on PCs. The Essa collaboration refined the algorithm over an additional six months for the PS5 Pro, focusing on delicate textures that are difficult to upscale. Initial Testes and Resident Evil Requiem show reduced aliasing and greater sharpness in dark scenes, with stable frame rates at 60 fps or up to 120 fps without ray tracing.

Masaru Ijuin, director of the development office at Capcom, emphasized superior processing of fine details such as facial expressions and subtle textures. The result maintains a balance between performance and graphical fidelity, essential for immersion in horror. The game’s implementation allows each hair polygon to interact with light and shadows authentically, setting it apart from previous installments in the series.

Advances in RE Engine for PS5

RE Engine has received specific upgrades to exploit the new PSSR, rendering hair and beards with individual polygons. Esses models react to environmental physics, such as wind and overlays, creating delicate textures that the upscaler perfectly preserves. Capcom prioritized this fidelity to intensify the feeling of presence in the game, especially in close-ups of characters like Leon S. Kennedy and Grace Ashcroft.

The mode with ray tracing enabled runs at 60 fps in 4K upscale, while the performance mode reaches an average of 90 fps to 120 fps maximum without RT. Ambas options benefit from PSSR for sharp images, surpassing the base PS5 in clarity and stability. Jogadores notice an immediate difference in areas with reduced motion blur and improved depth of field.

Developers tested the feature in the game’s dark environments, where fine textures like dust and fog gain precision. The integration ensures that the visual horror remains impactful without compromising fluidity, positioning the PS5 Pro as a reference for survival horror. Outros titles in the franchise, such as RE4 Remake, already used the original PSSR, but this version raises the bar.

Capcom confirmed that the focus on protagonists with different mechanics – stealth for Grace and combat for Leon – benefits from graphical stability. Missões alternate between tension and action, with PSSR maintaining consistent visuals across quick transitions. Essa optimization reinforces the post-apocalyptic narrative in nuclear Raccoon City.

https://www.youtube.com/embed/rVVpWbPUSNg

Implementation in existing games

In March, several previously released titles will receive patches for the evolved PSSR. A PS5 Pro system software update will include the “Enhance PSSR Image Quality” option in settings. Usuários will enable the feature in any game compatible with the original PSSR, noticing sharper graphics in many cases.

  • More than 50 PS5 Pro games already use PSSR, such as Gran Turismo 7 and Spider-Man 2.
  • Free update via operating system in March 2026.
  • Toggle allows you to switch between versions to compare quality.
  • Focus on temporal upscaling reduces ghosting in dynamic scenes.

Partner developers test the feature in varied scenarios, from racing to open worlds. Global rollout guarantees equal access, with automatic downloads. Jogadores of base PS5 Pro will see gains in titles like Horizon Forbidden West and Ratchet & Clank, expanding the optimized catalog.

Sony-AMD Partnership Drives Innovation

The Project Amethyst joins forces to advance AI-based upscaling, with PSSR derived from AMD’s FSR 4. Seis extra months of refinement optimize for PS5 Pro hardware, overcoming initial PSSR limitations in aliasing and sharpness. Comparações with DLSS 4.5 shows competitiveness in dark games like Resident Evil Requiem.

This collaboration accelerates adoption on consoles, benefiting studios like Capcom and Guerrilla Games. Resultados include lower computational overhead, allowing for more aggressive ray tracing. AMD already releases FSR 4 on PCs, while Sony adapts to the closed ecosystem of the PS5 Pro.

Visual comparisons in Resident Evil Requiem

Independent tests confirm superiority of the new PSSR over the previous version in fine textures. Imagens of hair shows less blur and better detail preservation when upscaled from 1080p to 4K. Cenas with ray tracing displays accurate global illumination without loss of performance.

  • Original PSSR: Mais aliasing on delicate edges and moving ghosting.
  • Evolved PSSR: Improved Nitidez, stable frame rates at 60 fps with RT.
  • Advantage on PS5 Pro: Upscale temporal reduces noise in dark environments.
  • Notable difference: Texturas skin and beard rendered per polygon.

Analysis highlights that the game runs “head and shoulders” above competitors on PS5 Pro, thanks to the upscaler. Comparado to Xbox Series X and base PS5, delivers superior clarity at 60 fps. The heavy film grain does not mask gains, proving the robustness of the algorithm.

Performance modes on PS5

Resident Evil Requiem offers flexible options for different TV and monitor setups. Quality mode prioritizes 4K with full ray tracing at 60 fps locked, using PSSR for efficient upscale. Alternativamente, performance mode disables RT to averages of 90 fps, reaching peaks of 120 fps on compatible monitors.

Grace Ashcroft handles stealth in infested hotels, where graphical stability is crucial for enemy detection. Leon S. Kennedy focuses on intense gunfights, benefiting from low input lag and fluid visuals. Ambas the mechanics benefit from PSSR, which preserves motion clarity in pursuits.

The Capcom is optimized for OLED and LCD TVs, with upscaler-enhanced HDR. Jogadores are adjusted via the in-game menu, toggling without reloading saves. Essa versatility positions the title as a benchmark for PS5 Pro, encouraging hardware upgrades.

Transitions between protagonists maintain consistent quality, with no fps drops on load screens. PSSR manages high-resolution assets dynamically, optimizing console VRAM. Resultado is a cohesive experience across the main campaign and future DLCs.

Expansion for PS5 catalog Pro

More than 50 existing titles are preparing patches for March, expanding the reach of the evolved PSSR. Jogos like Marvel’s Spider-Man 2 and Final Fantasy XVI will gain extra sharpness in upscales. Sony plans ongoing support, with system toggle for quick testing.

Third-party studios, inspired by Capcom, integrate the feature into seasonal updates. Benefícios include viable ray tracing in open worlds without compromising 60 fps. The community expects announcements on State of Play, expanding Pro Enhanced library.

The system update arrives globally at no cost, via automatic Wi-Fi. Usuários activate in video settings, applying to all compatible. Testes show noticeable gains in 70% of the titles analyzed, prioritizing scenarios with intense motion.

Impact on the PlayStation ecosystem

The evolved PSSR reinforces the PS5 Pro’s position as a leader in console upscaling. Desenvolvedores cite ease of integration via updated SDK, speeding up ports. AMD benefits from feedback for future FSR, creating a virtuous cycle of innovations.

Players notice difference in public demos, with PS5 sales Pro boosted by launch. Capcom records spikes in pre-sales from Requiem on PS5 Pro, attributed to the optimized demo. Sony monitors metrics to refine future versions of PSSR.

To Top