News (EN)

‘Legacy of Kain: Ascendance’ receives negative reviews after release

Legacy of Kain: Ascendance
Photo: Legacy of Kain: Ascendance - Reprodução

Legacy of Kain: Ascendance arrived on the market on March 31, 2026 and recorded a lukewarm reception among specialized critics and a strongly negative reception among players. The title marks the first new game in the franchise since Defiance, from 2003, and brings a 2D approach with action and platform elements. Consolidated averages were 57 on Metacritic and 58 on OpenCritic, while user reviews on Steam achieved “Well Negativo” status.

Several vehicles highlighted aspects such as the narrative that changes elements of the established lore and problems in the gameplay. Combat was described as solid by some reviews, but repetitive by others. The presence of nostalgic characters such as Raziel and Kain generated high expectations, which were not fully met according to most reviews.

  • Controls considered frozen by players
  • History highlighted as a disservice to the original lore of the series
  • Mix of visual elements that divided opinions among fans
  • Duration and linear progression cited as limitations

Reception of specialized criticism

Notes varied greatly between analysts. TheSixthAxis awarded it 75 points and called the game a fun addition with interesting changes to the broader narrative. The publication highlighted that the mix of nostalgic and new characters works well and that fans of the franchise can be excited about the possibility of controlling Raziel in his vampire form.

COGconnected also gave the title a positive rating, while vehicles such as PSX Brasil, Prima Games and PlayStation Universe delivered scores in the 60-point range. Esses reviews mentioned the solid combat at times, although they pointed out repetition and a lack of polish in certain aspects of the experience.

Lower reviews mark launch

Giant Bomb awarded 50 points and described the title as frustrating. The analysis stated that the decision to rewrite parts of the story, coupled with flaws in the gameplay, makes the game seem like a fragile footnote within the franchise. The text recognized the affection for the lore, but classified the contributions as closer to a fanfic than an official prequel.

DualShockers delivered an equivalent score and pointed out that the game makes mistakes especially in the narrative, which tries hard but doesn’t deliver anything meaningful. The publication called the experience unpleasant in many ways and indicated that there is little to recommend even for casual fans of the series, other than the original voices of Michael Bell and Simon Templeman.

PC Gamer records the lowest score

PC Gamer awarded only 30 points to the game and expressed concern that the result could harm future productions of the franchise. The analysis questioned the uninspired reinvention and stated that the title does not represent the expected evolution for Kain, Raziel and the world of Nosgoth. The review highlighted that what reached the public seems covered with the appearance of the series, but without consistent advances.

Other publications such as TechRaptor, GRYOnline.pl and Xbox Achievements also reached around 50 points. Gameffine and Netto’s Game Room delivered even lower scores, reinforcing the general outlook of lukewarm to negative reception among critics.

Player reactions on Steam

Users of platform Steam expressed frustration mainly with the frozen controls and the way the story deals with the franchise’s lore. Muitos reported that the title seemed to fall short of the expectations created by a wait of more than two decades. The accumulated reviews led to the status “Good Negativo”, with a low percentage of recommendations in the first hours after launch.

Players also highlighted the linear progression and the feeling that the game does not fully explore the potential of the Nosgoth universe. Alguns commented that the experience does not correspond to what was expected from an official return to the series originally developed by Crystal Dynamics.

Details about production and release

Legacy of Kain: Ascendance is a 2D action platformer with pixel art and animated cutscenes. The title allows you to explore the dark world of Nosgoth in fragmented timelines and includes vampiric abilities. The original soundtrack features Celldweller, and the voice cast brings back classic talents from the franchise.

The game is available for PlayStation 5, Xbox Series Crystal Dynamics. The launch took place simultaneously on all platforms at the end of March 2026.

Technical aspects mentioned in the analyzes

Some reviews mentioned stable technical performance on certain platforms, especially on Steam Deck, where the game maintains a consistent frame rate. However, problems with precision in controls and rigidity in movements were highlighted as factors that compromise the fluidity expected in an action platformer.

The linear progression received criticism for limiting exploration, unlike more open titles within the genre. Segredos levels exist, but the general feeling reported is one of lack of depth compared to classics in the series.

Expectations surrounding the franchise

The series Legacy of Kain built a loyal fan base throughout the 90s and 2000s thanks to the complex narrative involving vampires, intrigue and temporal manipulation. Títulos like Blood Omen and Soul Reaver marked an era with innovative mechanics and outstanding dubbing. The hiatus of more than 20 years increased expectations for a return that honored this legacy.

Ascendance tries to connect old elements with new characters, like Elaleth, and prepare the ground for possible sequels. However, early reviews indicate that this bridge between past and future has not convinced most critics and players.

Comparison with other recent releases

The title arrives in a period of returns for classic franchises, often in 2D formats or with a retro look. Enquanto some games manage to balance nostalgia and innovation, Ascendance divided opinions exactly because of the way it deals with the continuity of the lore and the execution of the gameplay.

Fans who followed the series from the beginning expressed their desire for a continuation that was more faithful to the events of Defiance. The choice of a fast platformer format with a focus on vertical movement was seen as interesting by critics, but insufficient to compensate for other limitations highlighted.

Legacy of Kain: Ascendance debuted to divided and predominantly negative reception among players, while specialized critics delivered scores ranging from lukewarm to unsatisfactory. The game brings back iconic characters and the universe of Nosgoth, but faces questions about narrative, controls and fidelity to the original lore. The next few weeks should show whether updates or word of mouth can change the initial outlook for reviews.