Crimson Desert releases rematches against 69 bosses and relock system in update

Por 4 min read
Deserto Carmesim Foto: Deserto Carmesim - reprodução

Pearl Abyss has released update 1.05.00 for Deserto Carmesim, introducing two key systems that return combat challenge to players who have already completed the main content. Revanche mode allows you to once again face 69 of the game’s bosses, while Rebloqueio will repopulate conquered fortresses with new enemies. The initiative directly responds to community complaints about regions being too peaceful following the conclusion of combat campaigns on the Pywel continent.

The developer acknowledged the scenario in an official statement. “As more regions of the continent were liberated, combat opportunities naturally became less frequent. Então, to maintain the sense of challenge, we added content from Revanche and Rebloqueio,” Pearl Abyss explained. The two systems work in an integrated manner, offering the player total control over how and when to seek intense combat replays.

Deserto Carmesim - Reprodução
Deserto Carmesim – Reprodução

Revanche offers two different challenge modes

Revanche mode is accessed through Fragmentos and Memória located in the locations where bosses were originally defeated. The Reminiscência mode presents the boss exactly as he was in the first encounter, preserving his original attributes and attack patterns. Já the Ressonância modality adjusts the enemy’s attributes to follow the player’s progress, scaling the difficulty according to their evolution. When you shine the flashlight at the location of a previous boss encounter and read the memory fragment, the challenge starts automatically.

Consumable items used during the rematch are restored at the end of the battle, avoiding resource penalties. The system does not grant additional loot in both modes, keeping the focus on the pure challenge of combat. Qualquer one of three playable characters (Kliff, Oongka, Damiane) can participate in rematches, allowing you to test different fighting styles against the same opponent. Pearl Abyss has indicated that it will continue to refine these features in future updates.

Rebloqueio with three frequencies for total player control

The Rebloqueio works through three frequency modes, all accessible in the gameplay settings. Cada mode offers a different level of returning enemies to conquered strongholds, allowing the player to choose their ideal experience.

  • Estável: No new blockades occur, keeping strongholds peaceful.
  • Conflito (default): Enemies return intermittently, balancing action and tranquility.
  • Guerra: new blockades occur frequently, bringing a constant threat of combat.

Durante o Rebloqueio, 13 different factions will carry out attacks on 23 forts and quarries spread across Pywel. The frequency change only takes effect after all previously scheduled reblocks are initiated, avoiding abrupt changes. Blocks are reapplied after loading screens, such as when saving and loading or when sleeping in a bed, creating dynamic combat cycles. Jogadores who want constant action can max out to Guerra mode, while those who have finished the game can leave it in Estável for leisurely exploration.

Legendary Criaturas and extensive fixes round out update

Além of the two main systems, the update adds two new captureable legendary creatures: the iron Águia and the blue Arara. A third creature, Javali Deus from Montanha, also makes its debut in the game, appearing under certain progress conditions. A new disguise store has been implemented, expanding appearance customization options. Equipment items also gained a second store with new additions, including Botas from Placa Relâmpago, accessible after defeating Titã and equipping Anel from Relâmpago.

The update fixed a critical issue affecting legendary mounts, which would die immediately after summoning under certain conditions. A second issue that caused teammate trust to reset after previous updates has also been resolved. Interações of pet geese and ducks have received new mechanics (Carregar, Abaixar, Acariciar), while garden harvesting has been adjusted to ensure a minimum of two harvests per planting, regardless of fertilizer or water.

Comunidade reacts enthusiastically to the return of the challenge

Jogadores responded positively to the release of the patch on the game’s social media. One user stated, “After finishing the main story and defeating all the bosses, I really want to face enemies and kill them.” Outro mentioned relief regarding the progress: “Now I can finally tackle several remaining side quests without worrying about missing Abismo Selado’s challenges or having to find them first.” A third emphasized his preference for combat: “I’m definitely going to put everything in Guerra mode. Combat with regular enemies is the best part of the game, so I’m looking forward to more.”

Pearl Abyss plans continued expansion of combat systems

The developer signaled an ongoing roadmap to expand both systems. The number of factions participating in Rebloqueio will gradually increase, as will the number of strongholds and quarries targeted. Enemies that appear during reblocks will receive adjustments to “pose a much greater threat”, increasing the difficulty level. Pearl Abyss also aims to “enhance the overall system of Libertação and Rebloqueio”, suggesting a possible more complex strategic layer in future updates. Deserto Carmesim continues its rapid evolution since launch in March, with hundreds of bug fixes, graphical improvements and control tweaks spread throughout the game.

Maria Clara é colaboradora da redação do Mix Vale, portal de notícias com cobertura de Brasil e mundo. Produz conteúdo nas editorias de economia e benefícios, com foco em informação de serviço para o leitor brasileiro. Escreve para o portal desde 2016: Formação: Atriz.

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