An extended version of the Grand Theft Auto VI presentation video can now be watched on YouTube. The production offers a detailed view of the features and universe of Rockstar’s new title, with numerous important points revealed about gameplay and innovations.
Originally, the first glimpse of Grand Theft Auto VI gameplay had been released exclusively on the Netflix platform, accessible only to subscribers. This initial format called for a six-hour exclusivity period, before the detailed analysis was later made available on YouTube, allowing wider access to fans.
The “GTA 6 Extended Look” video arrived on YouTube at 10pm Brasília time on August 27, 2026. Distribution was staggered globally, with times such as 6pm PDT in North America, 2am BST in the United Kingdom/Ireland and 10am JST in Asia/Oceania, reaching fans in different time zones.
While waiting for the public release, game enthusiasts have repeatedly immersed themselves in the Netflix-exclusive version of “Extended Look.” The goal was to compile all the crucial new information and narratives shared by Rockstar, which have been gathered and detailed below.
Interactions with non-playable characters with more depth
With the protagonists Jason or Lucia, players will have the ability to activate a specific command to choose between different alternatives for interacting with non-playable characters (NPCs). This functionality is directly similar to the system present in Red Dead Redemption 2, promising greater immersion in social and environmental interactions.
Implementation of a karma system in the game
The game’s presentation video revealed the inclusion of a karma system, where players’ actions influence the characters’ reputation. For example, petting a dog can generate positive karma, while Lucia is seen accruing negative karma after fleeing a store robbery, adding a layer of moral choices with direct gameplay consequences.
Relaxation and entertainment options inside the houses
In one of the sequences presented, Jason is seen waiting for Lucia, who is getting ready. To fill the time, he selects a beer from the fridge and then settles down to watch television, where commercials fill the screen, adding a touch of realism to the characters’ daily lives.
Return of maximum wanted level with six stars
The iconic six-star wanted level, which was absent from Grand Theft Auto V, makes its return. The consequences or level of challenge that players will face upon reaching this maximum rating have not yet been detailed, generating great expectations for even more intense clashes with police forces.
Diversity of side activities for Jason and Lucia
The presentation video reveals a diverse range of optional activities for Jason and Lucia. Among them, track racing, jet ski riding, weightlifting and diving sessions stand out, all briefly shown, indicating an open world full of entertainment and exploration.
Possibility to switch between characters dynamically
When Jason and Lucia are close, it will be possible to switch control between the two protagonists immediately. This function allows, for example, one of them to drive the car while the other takes the passenger position, expanding strategic possibilities in real time.
If the characters are far apart, switching between them will still be possible, although it will require a few seconds for the transition. This process will be similar to that seen in Grand Theft Auto V, maintaining the dynamics already known to players of the franchise.
Scenes with large crowds of non-playable characters
Certain locations on the game map will feature a high density of non-playable characters, all engaged in their daily routines. The video shows Jason moving through an extremely busy nightclub, suggesting a more vibrant and realistic urban environment, with a larger sense of life.
Noticeable improvement in targeting system accuracy
While Grand Theft Auto V and Red Dead Redemption 2 feature free aiming, they rely heavily on auto-aim, a common trait in Rockstar’s shooter titles. Grand Theft Auto VI, on the other hand, appears to evolve into a more current third-person shooter with an emphasis on cover, allowing Jason and Lucia to aim freely in all situations, as noted in the detailed analysis. This change suggests a more technical and demanding combat.
The variety of combat scenarios is vast; at one point, Lucia is seen firing without aiming directly while carrying a heavy bag in her other hand. The combat sequences demonstrate a considerable improvement, promising more dynamism and realism.
Activating slow motion mode during clashes
At critical moments, players will be able to activate a slow motion feature, analogous to the “Dead Eye” system, which slows down time considerably. In this modality, it is possible to accurately aim at vulnerable points of opponents, such as the head, hands or joints, offering a crucial tactical advantage during firefights.
Surprising visual performance on the PS5 console
The Grand Theft Auto VI review concludes by stating that all footage was captured on a PS5 console. Although it is not detailed whether the recording took place on a standard or Pro PS5, the visual quality presented is described as impressive, raising players’ expectations.
Freedom to shape the relationship between Jason and Lucia
From the beginning of their journey, Jason and Lucia express their desire to develop a romantic relationship. Whether or not this connection is made, however, will be up to the player’s choices, indicating an element of interactivity in personal relationships that can influence the plot.
Throughout the campaign, a series of decisions will influence the development of the narrative. It will be essential that the two characters share moments and interactions so that the loving bond between them can prosper, impacting the unfolding of the story.
Creating a detailed criminal profile by the player’s actions
As crimes are committed throughout the game, a “Criminal Profile” will be progressively built for the player. This profile will be shaped predominantly by actions carried out in free mode, where the constancy of certain infractions will distort it in specific ways, generating unique consequences.
Interestingly, it is even possible to “improve” one’s criminal profile by disposing of rubbish in bins, adding a touch of humor and paradox to the rules of the game.
Absence of police officers on the minimap and new focus mechanic
Rockstar chose to eliminate the display of police officers on the minimap, requiring players to use the “Focus” mechanic to identify them. The minimap will now just blink, indicating the player’s waypoint and providing a vague sense of whether officers have information about their appearance or the vehicle used. This change increases the challenge of evasion and the player’s need for attention.
High challenges to escape the police chase
In Grand Theft Auto VI, simply fleeing the police chase will not be enough to escape the authorities. Small icons located below the wanted level will show that the police have information about the character’s face, clothing, whether he is armed, among other details.
This mechanic implies that the police will be able to locate the player even after a successful escape, requiring that measures such as changing clothes or changing one’s hairstyle be taken to completely elude the authorities, adding a strategic layer to the escape.
Minimap with three-dimensional representation of the environment
One notable note is that the minimap, located in the bottom left corner of the screen, will feature three-dimensional models of buildings and other constructions. This visual detail contributes to better orientation and immersion in the game scenario.
Great variety and impact of fashion in the game universe
Jason and Lucia will have a vast and impressive wardrobe, with clothes suitable for different occasions. They are seen in both casual attire, such as tank tops and t-shirts, and elegant clothing, including suits and sequin dresses, suggesting a huge amount of cosmetic items for players to acquire.
