Developers reveal John Wick game on PS5 with original narrative and immersive gun-fu combat
A new AAA title based on the acclaimed action franchise John Wick is in development for PlayStation 5, Saber Interactive has announced. The project promises to immerse players in the life of the iconic assassin, Baba Yaga, with an intense experience faithful to the cinematic universe.
The development team is collaborating closely with the films’ creators, including director Chad Stahelski, actor Keanu Reeves, and Lionsgate. The goal is to deliver an adrenaline-filled adventure that fits perfectly into the franchise’s rich and expansive history.
This game, which still has no official title or release date, will explore a specific period in the John Wick timeline. Ele will feature well-known and iconic characters, in addition to introducing new faces created exclusively for this production, deepening the already established lore.
Collaboration with franchise creators

Saber Interactive emphasized the importance of the partnership with Chad Stahelski, director and visionary of the John Wick franchise, and with Keanu Reeves, the face behind the protagonist. Essa collaboration ensures that the essence and integrity of the series is maintained, from narrative to gameplay.
This proximity to the pillars of the franchise is crucial to transposing the visual identity and action style of the films into the interactive environment of a video game. The developers aim to capture the atmosphere and intensity that fans expect from an John Wick experience.
Universe expansion with original story
The game’s plot is being developed together with the writers of Saber, Chad Stahelski and Lionsgate, resulting in an original narrative. Esta story will cover a significant moment in John Wick’s life, offering players a new perspective on the character.
The inclusion of iconic characters, already loved by fans, alongside new figures created for the game, enriches the experience. Isso allows you to explore new facets of the universe, while maintaining familiarity with the cast that defines the saga.
Delving deeper into the franchise’s timeline through an interactive story provides a unique opportunity. Players will be able to experience events and challenges that complement and expand what has already been seen on the big screen, adding layers to the complex mythology of John Wick.
Striking elements of adapted films
The PlayStation 5 title promises to incorporate distinctive visual and gameplay elements from the films to enhance the interactive experience. The use of a unique “camerawork”, inspired by cinematographic productions, will be fundamental to the players’ visual immersion.
The game’s environments will be bold and cinematic, reflecting the striking aesthetic that has become synonymous with the franchise. Cada venue promises to be a visual spectacle, contributing to the neo-noir, high-octane atmosphere that defines John Wick.
Naturally, the extremely distinctive “gun-fu” action, a fusion of shooting and martial arts, will be the heart of the combat. The developers are putting effort into making each confrontation feel authentic and directly taken from the films’ most memorable scenes.
In addition, intense driving experiences, which are a staple of feature films, will also be part of the gameplay. The promise is that players will feel the adrenaline of high-speed chases and escapes, complementing the action on dry land.
Creating immersive gameplay mechanics
The main objective is to create a unique immersive experience, which seeks to blur the boundaries between films and video games. Saber Interactive is developing new high-stakes and fully interactive mechanics so that players feel like they are in an John Wick film, taking on the role of Baba Yaga himself.
This means that every decision and action within the game will have significant weight, contributing to the tension and intensity characteristic of the franchise. Immersion will be achieved not only through the graphics, but through the way the player interacts with the world and its challenges.
The design of gun-fu combat
The combat style will be designed to authentically replicate John Wick’s action scenes directly from the films, ensuring that every movement and gunfight is faithful to the choreography and fluidity seen on the big screen. Para that, the developers are creating a distinct combat system from scratch, ensuring the credibility of the iconic style of
Neo-noir settings and attention to detail
Creating rich neo-noir environments will significantly contribute to an exciting and immersive experience. The universe of John Wick is known for its fine details and iconography present in various locations and scenarios, which players can explore during missions.
These environments are not just backgrounds, but vital elements of the narrative and gameplay, filled with secrets and tactical opportunities. Meticulous attention to detail promises to enrich immersion and deepen players’ connection to the world of Baba Yaga.
The vision for the ultimate experience
While it’s difficult to summarize the breadth of what’s being done to make this game a truly exceptional experience, the hope is that fans will be able to glimpse more of its ambitions. The team eagerly awaits the time when players can dive into the world of John Wick on PlayStation 5.

















