Recent technical reports circulating on specialized hardware forums indicate that the Japanese giant’s next generation of video games could bring a substantial leap in processing capacity and memory. The leaked information details specifications of two different devices: a high-performance desktop console and a dedicated portable device, both designed to run games natively with modern architectures.
According to the documentation analyzed by experts, the successor to the current hardware should reach the market equipped with 30 GB of GDDR7 memory. Esta configuration aims to eliminate data transfer bottlenecks that limit the development of complex open worlds today. The structure points to a speed of 32 Gbps on a 160-bit bus, which would result in an estimated bandwidth of 640 GB/s, far exceeding the standards established by the current generation.
Evolution of architecture and portable device
One of the most striking points of the leak refers to the parallel development of a portable console, which would not rely solely on streaming via the cloud. Este device would be designed with 24 GB of LPDDR5X memory, a technical choice that prioritizes the energy efficiency necessary for mobile devices without sacrificing operating speed. The amount of memory suggests that the laptop will be able to run modern titles with high-quality textures, positioning itself as a robust platform in the handheld market.
For the main desktop console, the memory management system must reserve about 3 GB for the operating system, using a “crumbshell” structure. Isso would leave approximately 27 GB free exclusively for games, allowing developers to create 8K textures and use generative artificial intelligence algorithms to compose scenarios in real time without compromising the fluidity of gameplay.
Partnership with AMD and new technologies
The continuity of collaboration with AMD seems confirmed, with the new systems integrating processors based on the Zen 6 architecture and RDNA 5 graphics units. The RDNA 5 architecture is described in the documents as a generational leap focused on neural computing.
Among the improvements expected with the implementation of these technologies, the following stand out:
- Deep integration of AI cores for image resizing and frame generation.
- Physical separation of communication buses between CPU and GPU to reduce latency.
- Improved support for real-time complex physics simulations.
- Thermal optimization to maintain high clock frequencies for long periods.
Comparison with the current market
When analyzing the numbers presented, an aggressive strategy in relation to available memory can be seen. The original PlayStation 5 hit the market with 16 GB of GDDR6, shared between system and games. The increase to 30 GB in the future model, combined with GDDR7 technology, represents almost double the raw capacity, offering creative studios unprecedented leeway to avoid loading screens and object pop-ins.
The portable market is also expected to feel the impact of this 24GB specification, as most competing devices and portable PCs operate with 16GB of unified RAM. If Caso specifications are confirmed at launch, the Sony would be positioning its ecosystem for extended longevity, ensuring support for graphics engines that are still in the early stages of development.
Keywords searched:PlayStation 6 specs, GDDR7 console memory, AMD Zen 6 RDNA 5, new Sony portable, PlayStation hardware leak.
Links researched:
https://adrenaline.com.br/noticias/v/88636/vazamento-sugere-ps6-com-30gb-de-ram-e-portatil-com-24gb
https://www.tudocelular.com/mercado/noticias/n217590/playstation-6-portatil-ps-vita-2-especicacoes.html
https://flowgames.gg/ps6-pode-ter-30-gb-de-ram-e-versao-portatil-tera-24-gb/

