Valve launches new version of Cache in Counter-Strike 2
The community had been waiting for the moment for months. Imagens of the new version circulated in recent weeks and generated high expectations among players.
Valve released this Tuesday the official version of de_cache for Counter-Strike 2. The map is now available in Competitive, Casual, Deathmatch and Retakes modes. The update was accompanied by minor adjustments to other maps and improvements to the animation system.
Mapa has updated look for Source 2

The new Cache presents visual and layout changes compared to the version that was circulating on FACEIT. Jogadores noticed differences in the first minutes of the match. The redesign respects the classic structure, but brings lighting, textures and details adapted to the current engine.
Quem played the previous version on the community matchmaking service and noticed that the official one has clear differences. Valve acquired the rights from creator Shawn “FMPONE” Snelling in 2025. Desde then, the anticipation only grew.
The map was in the active CS:GO pool between 2014 and 2019. Muitos consider it one of the most iconic in the game’s history. The return responds to long-standing requests from the fan base.
Jogadores fills servers after release
Official Servidores became busier soon after the patch. Muitos entered just to test the new Cache. The previous version on FACEIT had already caused the site to overload due to demand.
- Disponível on Competitive for ranked
- Modo Casual open to all players
- Deathmatch allows quick aiming practice
- Retakes focuses on plant or defuse situations
The list of modes covers everything from serious matches to light sessions. Isso facilitates the gradual adaptation of the community.
Histórico from Cache reinforces the importance of the launch
Cache has been a constant presence in professional competitions for years. Times developed specific strategies for bomb sites A and B. The layout with the central tunnel and side routes always required coordination.
Valve’s acquisition of the rights paved the way for full integration into CS2. Antes, the community maintained custom versions. Agora, the map receives official support from future updates.
Outros maps also received fixes in the same update. Dust II got a new spot revealed intentionally. Office and Stronghold have had collision adjustments. Stronghold still received the latest version of Workshop.
What changes for those who play regularly
Quem usually plays Premier or Faceit will find new lines and angles. Changed lighting affects visibility in certain corners. Updated Texturas improves performance on older machines.
Initial Testes shows that the map runs well in varying settings. The initial balance seems close to what players remember from CS:GO. Pequenos adjustments may come in future patches as feedback arrives.
The community is already discussing possible entries into the active pool of competitive maps. Nada was confirmed by Valve, but the launch opens up this possibility soon.
Ficha technical update
- Mapa added:de_cache
- Modos released: Competitive, Casual, Deathmatch, Retakes
- Outras changes: adjustments in Dust II, Office, Stronghold and Poseidon
- Sistema Animgraph 2: minor improvements to viewmodels
- Som: corrections in mixing and C4 effects
Jogadores can now join the official servers and test the map. The update is available to everyone who owns Counter-Strike 2.
Cache’s return represents another step in the game’s continued evolution. The community is closely following Valve’s next movements in relation to the pool map and possible new collections.
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