Sony develops new laptop capable of running PS5 games natively with debut scheduled for 2027

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Sony Foto: Sony - Foto: Tada Images / Shutterstock.com

The video game industry eagerly awaits the return of the Sony to the dedicated portable console market with robust, independent hardware. Recent Informações indicate that the Japanese company is working on developing a device capable of natively running PlayStation 4 and PlayStation 5 titles, moving away from the concept of remote playback seen on the PlayStation Portal. The launch of the device is projected to take place in 2027.

Strategic partnership defines processing power

The heart of the new system, known internally as Project Canis, is the result of an in-depth technical collaboration with AMD. Engineering focuses on creating a customized Unidade of Processamento Acelerado that should integrate the future Zen 6 and RDNA 5 architectures.

Sony
ソニー – 写真: abdullah serbest / Shutterstock.com

The system architecture seeks to solve one of the biggest challenges of modern laptops, which is balancing graphics performance with battery life. By using cutting-edge technologies, the manufacturer aims to offer a visual experience comparable to desktop consoles, while maintaining the stable frames per second that players demand in action and adventure titles.

Lessons from the past and market positioning

The commercial strategy for this new hardware demonstrates an evolution based on previous experiences with the PlayStation Vita. Analistas point out that the company will not repeat the mistake of using expensive proprietary memory cards, opting for more accessible and universal storage standards. The goal is to remove barriers to entry for consumers and facilitate the expansion of the digital library.

The estimated price for launch varies between 399 and 499 dollars, positioning the product as a direct competitor to devices such as the Steam Deck and the successors of the Nintendo Switch line. The value proposition focuses on the ability to take the user’s digital library anywhere, with immediate access to games already purchased on PlayStation Network.

Integration with the future generation of consoles

Sony’s long-term planning includes compatibility of the new handheld with the upcoming PlayStation 6 ecosystem. The intention is to create a unified platform that allows developers to optimize their games simultaneously for the desktop console and mobile device, ensuring a smooth transition between platforms.

This approach aims to strengthen the PlayStation brand as a seamless ecosystem where hardware adapts to the gamer’s lifestyle. With the promise of running games natively and supporting upscaling technologies, the device promises to redefine expectations for the high-performance notebook segment in the next decade.

Luís Henrique Costa é jornalista formado pela FMU, editor-chefe e fundador do Mix Vale, portal de notícias em atividade desde 2013. Responde pela direção editorial do veículo, que cobre Brasil e mundo em economia, benefícios sociais, esportes, tecnologia, ciência e entretenimento. Atua na área há mais de 15 anos e lidera uma equipe de cerca de 15 colaboradores.

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