With the release of Monument of Triumph, Destiny 2 reaches a narrative conclusion. The limited event is live and has attracted a spike in players looking to say a final goodbye to a game that has received constant updates since 2017. For many Guardians, it feels like a definitive closure to their characters’ stories, especially as the main plot begins to pick up steam. But the end of live service doesn’t have to be the end point.
Destiny’s narratives have always had an air of stories told around the campfire. Full of grandiose heroism, incomprehensible horrors and open endings that leave the audience wanting more, they also come to life in conversations between players who retell and recreate their experiences. With the Vault removing old content, many legends survive only in the collective memory. This dynamic is very reminiscent of tabletop RPG games, where collaboration builds and evolves group stories.
If you’re missing new adventures with your squad, it’s time to gather your friends and bring the Guardians to the table. There are several TTRPG options that capture the mythical sci-fi essence, focused on team, loot and action. Four stand out for delivering exactly what Destiny fans are looking for.
LIGHT: Beacon Edition offers a rules-lite experience inspired directly by Destiny
Creator Spencer Campbell, a Destiny fan since the alpha, developed LIGHT to show his cousin that TTRPGs could be as fun as video games. The Beacon Edition enhances the LUMEN system with six elemental classes, including Wither (decay), Fractal (chaos), and Shiver (cold), alongside Solar, Arc, and Void equivalents.
Instead of copying subclasses from Destiny 2, the game prioritizes focus and simplicity. Players take on the role of immortal Beacons who take on missions across the solar system, defeat enemies and seek out powerful loot. The lore is open for the group to create, allowing both to recreate the Destiny universe and to build something new. It is the lightest option on rules and ideal for those who want narrative freedom.
Songs for the Dusk brings episodic structure and community building
Using the Forged in the Dark system (known from Blades in the Dark), Songs for the Dusk turns loot quests and community building into an addictive cycle of action and roleplay. Creator Kavita Poduri highlights the balance between intensity in missions and moments of character expression during downtime.
Players are empowered heroes in a post-cataclysm world, exploring ancient technology and dealing with human politics. The focus on community allows you to create memorable NPCs and hubs that enrich the campaign. Perfect for those who love the conversational moments in Destiny hubs as much as raids.
Dungeons & Destiny adapts D&D 5E to the Destiny universe
For groups that already play Dungeons & Dragons, this conversion is the most accessible. It reskins classes, items, species, and magic to fit the tone of Destiny, while maintaining a strong focus on combat and loot. There are free guides for players and DMs, a bestiary, and maps that make it easy to get started. The second edition is in playtest with more content.
The Brightest Things We Know explores mysteries of stellar demigods
Still in the playtest phase and free, this title also uses Forged in the Dark. Players play star-blessed demigods who awaken after the arrival of an alien entity called the Visitor. The mystery of the characters’ pasts and the fight to protect allies before divine powers fade echoes the beginning of Destiny 2.
What changes in practice for fans
These TTRPGs turn mourning the end of Destiny 2 into opportunity. Instead of waiting for patches, the group decides the direction of the story, creates new enemies, loot and custom arcs. Collaboration makes each campaign unique and potentially everlasting, unlike a live game that may remove content.
Many of these systems are available on itch.io, with free or inexpensive materials to get started quickly. Gathering the fireteam at the table may be the brightest way to keep the Guardians’ flame burning.

