Saber Interactive confirms development of John Wick game for PC, PlayStation 5 and Xbox Series
Saber Interactive revealed a new game inspired by the John Wick saga, which will be released for PC, PlayStation 5 and Xbox Series. The project, however, does not yet have an official title or expected arrival on the market.
According to the information released, the production aims to be “the definitive John Wick gaming experience that fans have been waiting for”, creating high expectations.
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Collaborating with creators and expanding the narrative
Director Jesus Iglesias stated, via PS Blog, that the team collaborates directly with Keanu Reeves, Chad Stahelski, director and visionary behind the John Wick franchise, and Lionsgate. The goal is to develop a game that is an “exciting and electrifying experience, ideal for the world of John Wick”. He added that the plot will be located at a specific point in John Wick’s chronology, enriching the saga’s vast narrative.
The story is being conceived through joint work between the game’s writers, Chad Stahelski and Lionsgate, according to Iglesias. The narrative will be original and set at an important moment in the protagonist’s life, including both iconic characters already known and new figures created exclusively for this project.
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Cinematic immersion and the ‘gun fu’ style
The game will incorporate elements characteristic of the John Wick films to enhance interaction, according to the director. Among them, he cited the innovative use of camera angles, environments with a cinematic and bold aesthetic, in addition to the striking combat style known as “gun fu”, which combines martial arts and firearms, and the exciting car chases.
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The main objective is to achieve an unprecedented immersion in the world of video games, seeking to reduce the distance between the cinematic experience and interactivity. To achieve this, the team is developing innovative, interactive and bold game mechanics, allowing players to truly feel like John Wick, the legendary Baba Yaga.
The idea is that the combat dynamics reflect the authentic action scenes from the films, with a design that seeks to simulate the cinematic experience in a playable and interactive way. To achieve this standard, a completely new combat system is being created, aiming to honor the striking style that is synonymous with John Wick.
Another highlight is the creation of luxurious environments in the neo noir style, which were designed to deliver an impressive visual experience. In the John Wick universe, the minute details and iconography of each setting are fundamental, and players will have the opportunity to explore these locations during missions.













