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The Witcher 3 Remastered hits 60 FPS on Xbox Series X and Series S in early tests

The Witcher 3 - Reprodução/YouTube
The Witcher 3 - Reprodução/YouTube

Gameplay footage of The Witcher 3: Wild Hunt Remastered running on Xbox Series X and Xbox Series S surfaced online on Monday (28), detailing resolution targets and frame rates ahead of the global launch. Technical tests published by the YouTube channel Fuzion Xbox Testing reveal how both home consoles handle the upgraded fantasy role-playing game across different graphical presets.

The early captures indicate that the game achieves consistent frame rate targets across both current-generation Microsoft systems, though visual presentation differs considerably between the flagship machine and the smaller hardware. The findings offer a concrete look at performance before CD Projekt Red officially unlocks the free software update across multiple platforms.

Visual fidelity and resolutions on Xbox Series X and Xbox Series S

On Xbox Series X, The Witcher 3: Wild Hunt Remastered provides Quality and Performance modes that each output at an upscaled resolution of 1800p. Testers described the overall presentation as visibly cleaner and better looking than prior iterations without representing a drastic overhaul, while the framerate holds near a steady 30 FPS in Quality mode and 60 FPS in Performance mode.

The Xbox Series S version relies on reconstructed 1440p output across its matching graphical settings, also maintaining the targeted 30 FPS and 60 FPS thresholds during testing. Visual clarity drops noticeably on the budget system, particularly in the 60 FPS mode, though community discussion noted that online video compression might slightly accentuate the softer image quality.

Technical specifications and launch details for The Witcher 3 Remastered

  • Xbox Series X output: upscaled 1800p resolution with 30 FPS Quality and 60 FPS Performance modes
  • Xbox Series S output: reconstructed 1440p resolution with 30 FPS Quality and 60 FPS Performance modes
  • Global digital rollout: Tuesday, 29 September, at 07:00 BRT (11:00 BST / 12:00 CEST)
  • Target download size: approximately 45 GB on PC, PS5, and Xbox Series consoles, and around 50 GB for the native Nintendo Switch 2 edition
  • Confirmed platforms: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and Battle.net

Gameplay revisions and expansion content across platforms

Beyond graphic rendering adjustments, the update introduces mechanical overhauls designed to refine the core adventure. These adjustments include a revamped skill tree for protagonist Geralt of Rivia, an aesthetic gear transfiguration feature named Reforging, improved horseback navigation, and tuned sword combat mechanics.

Expansion timeline and remaining launch considerations

Players upgrading to the new edition retain previous progress without needing to restart their journey. Marcin Momot, community director at CD Projekt Red, stated that save files carry over directly because the release operates as an update to the existing game, ensuring existing trophies and achievements remain unlocked for returning users.

Keep reading: Luma Island comes to PS5 and Xbox Series with cross-play in 2026

The Polish studio initially revealed The Witcher 3: Wild Hunt Remastered during Gamescom Opening Night Live on 25 August 2026, confirming that both original story expansions, Hearts of Stone and Blood and Wine, remain included at no extra cost. CD Projekt Red is also developing Songs of the Past, a separate expansion set in the region of Letten, which is slated for release.

Testers note that current console impressions stem from pre-release code captured directly before servers go live. It remains unconfirmed whether CD Projekt Red will deploy a separate day-one patch to refine technical stability further when the download becomes accessible on Tuesday (29).

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