Next GTA VI could reach 60 frames per second on PlayStation 5 and Xbox Series X consoles at launch
Speculation suggests that Grand Theft Auto VI (GTA 6) may feature a performance mode that guarantees 60 frames per second on the PlayStation 5 and Xbox Series
New information about the performance option in Grand Theft Auto VI
According to the podcast hosts, who claim to have contact with sources close to the development at Rockstar Games, the studio has plans to make two different graphical configurations available on the game’s launch day. The company’s intention is to allow players to select between maximum visual fidelity, operating at 30 frames per second, or a more fluid experience, with a total focus on performance.
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Rumors about a higher frame rate in the new GTA
The details revealed indicate that, if the 60 fps mode does not achieve the stability required for the world premiere, the functionality will be implemented at a later time, through a free update. This possibility offers peace of mind to the gaming community, which expressed fear of a fixed technical limitation in current consoles, especially due to the complexity of artificial intelligence simulation and the physics of Leonida’s vast open world.
Historically, Rockstar Games has prioritized graphical excellence in its initial releases, often reserving high frame rate modes for future updates or for more advanced hardware versions. However, the notable progress in the RAGE graphics engine optimization tools suggests the company’s commitment to satisfying the demand for greater fluidity already in the product launch phase.
The discussion about performance on the Rock and Borys podcast comes during a period of intense speculation about the hardware limits of the PlayStation 5 and Xbox Series X. Many technology analysts indicated that the consoles’ processor could impose a significant restriction; however, the application of modern image reconstruction techniques such as Sony’s PSSR 2.0 appears to have opened up new possibilities for graphical upscaling.

Having a 60 fps mode in a game of the magnitude of Grand Theft Auto VI represents an important milestone for the market. Open-world titles with such rich detail are notoriously demanding on the central processing unit, making the goal of doubling the frame rate a complex engineering challenge. Successful implementation of this feature could set new standards for other big-budget productions coming out in the coming years.
Although Rockstar Games maintains absolute official silence about the game’s technical specifications, recent information released by major European retailers also mentions the existence of quality and performance presets. With the launch approaching, the confirmation of a fluid mode has become one of the most anticipated aspects by fans, who are eager to explore the urban density of Vice City with maximum responsiveness in the controls.















