CD Projekt Red dropped a highly anticipated piece of news on April 6, confirming that the Nintendo Switch 2 cartridges will have a maximum capacity of 64 GB. The revelation came from a community manager at the Polish studio behind Cyberpunk 2077, a confirmed launch title for the new console set to hit shelves on June 5, 2025. Unveiled last week during a Nintendo Direct, the Switch 2 promises a significant upgrade over its predecessor, and this detail about its cartridge size answers one of the biggest questions since the announcement. Doubling the 32 GB limit of the original Switch, the 64 GB cap supports the console’s leap in power, though Nintendo’s push for Game-Key Cards—a hybrid physical-digital format requiring additional downloads—hints at a shift in how games will be delivered. With third-party support in full swing, including Cyberpunk 2077 optimized to fit the cartridge, the Switch microbiome is gearing up for a bold new era.
The 64 GB capacity reflects the Switch 2’s ambition to handle graphically intensive AAA titles while keeping physical media viable. CD Projekt Red assured fans that Cyberpunk 2077: Ultimate Edition, bundling the base game and Phantom Liberty expansion, will fit entirely within the 64 GB cartridge, no extra downloads needed. This contrasts with Nintendo’s Game-Key Cards, confirmed for titles like Street Fighter 6 and Bravely Default: Flying Fairy HD Remaster, which store only part of the game physically and require online installation. With 256 GB of internal storage and support for microSD Express cards up to 2 TB, the Switch 2 caters to both physical collectors and digital enthusiasts, though the cartridge limit suggests a balancing act between cost and modern game sizes, often exceeding 100 GB on rival platforms.
Gamers have greeted the news with a mix of excitement and skepticism. Social media buzzed with praise for the doubled capacity, with fans noting it enables full ports of hefty titles without relying solely on downloads. Yet, the Game-Key Card format sparked debate about the future of physical gaming, as some releases will need an internet connection to complete setup, even from a boxed copy. Positioned as a hybrid console with enhanced visuals and third-party backing, the Switch 2’s 64 GB cartridges signal progress, but the reliance on hybrid solutions could shape how developers approach its library, especially as the June launch nears.
Details on Switch 2 cartridge specs
The 64 GB cap was shared by CD Projekt Red during an interview with BeatEmUps, where the community manager emphasized the optimization efforts behind fitting Cyberpunk 2077 into the cartridge. Compared to the original Switch’s 32 GB limit, this doubling allows for more robust games to hit physical shelves intact. First-party titles like Mario Kart World, clocking in at 23.4 GB, and Donkey Kong Bananza, at 10 GB, fit comfortably, leaving room to spare.
Third-party developers, however, face tighter constraints. Cyberpunk 2077 maxes out the 64 GB, thanks to advanced compression and Nvidia’s DLSS tech, which boosts visuals without bloating file size. Other games, like the upcoming Elden Ring: Tarnished Edition, might lean on Game-Key Cards if they exceed this threshold, pulling extra data to the console’s 256 GB internal memory or microSD storage. Nintendo has pledged to label boxes clearly, distinguishing full cartridges from Game-Key Cards for buyer clarity.
Understanding Game-Key Cards
Game-Key Cards mark a new chapter for Nintendo’s physical media. Unlike traditional cartridges that hold a complete game, these cards act as activation keys, requiring players to download content from the Nintendo eShop while still needing the card inserted to play.
- Require an internet connection for initial setup.
- Allow resale or lending, unlike pure digital codes.
- Store data on internal memory or microSD Express cards.
Confirmed titles like Street Fighter 6: Year 1-2 Fighters Edition and Bravely Default: Flying Fairy HD Remaster will use this format, catering to games too large for a single 64 GB cartridge.
Boost for third-party titles
The 64 GB announcement paves the way for ambitious third-party ports on the Switch 2. Cyberpunk 2077: Ultimate Edition stands out as a flagship example, fully contained in the cartridge and running at 40 FPS in performance mode, leveraging Nvidia’s DLSS for sharp visuals up to 1440p when docked. CD Projekt Red, which squeezed The Witcher 3 onto the original Switch, applied similar expertise here, ensuring a seamless experience.
Other studios are jumping aboard. Launch titles include Hogwarts Legacy and Split Fiction, set for June 5, with Final Fantasy VII Remake Intergrade and Elden Ring: Tarnished Edition slated for later in 2025. The 64 GB limit may push developers to optimize heavily or embrace Game-Key Cards for larger games, a trend likely to grow as third-party support expands.
Evolution from the original Switch
The original Switch debuted with 32 GB cartridges, a leap from past handhelds like the PSP’s UMDs. Games like The Legend of Zelda: Breath of the Wild fit in 13.4 GB, but bigger ports like L.A. Noire needed downloads. The Switch 2’s 64 GB doubles that, paired with 256 GB of internal storage—eight times the original’s 32 GB—reflecting its hybrid focus on power and portability.
Switching to microSD Express, incompatible with older microSDXC cards, further underscores the upgrade. While the first Switch prioritized affordability, the Switch 2 aims for versatility, blending physical and digital options to meet modern gaming demands.
Optimization drives the cartridge fit
CD Projekt Red’s feat with Cyberpunk 2077 highlights optimization’s role. On PS5, the game with its expansion nears 120 GB, but texture tweaks, audio compression, and DLSS cut it down to 64 GB for the Switch 2. This keeps visuals crisp at 1440p docked, a testament to the console’s Nvidia-powered guts.
Nintendo’s first-party titles benefit too. Mario Kart World uses 23.4 GB, and Super Mario Party Jamboree takes just 7.7 GB, fitting easily. Bigger third-party games like Star Wars Outlaws or Project 007, sizes TBD, might lean on Game-Key Cards, balancing cartridge limits with expansive content.
How gamers are reacting
Social media lit up with the 64 GB news. Fans cheered the potential for full AAA ports, with posts like “Cyberpunk on a Switch cartridge is wild” and “64 GB feels next-gen for Nintendo.” The Game-Key Cards, though, split opinions—some see it as a smart workaround, others as a step away from true physical ownership, fearing server shutdowns down the line.
An online poll with over 10,000 votes found 62% favoring complete cartridges, while 38% were fine with the hybrid format if priced fairly. The chatter underscores a tension between innovation and tradition as the Switch 2 nears launch.
Switch 2 launch lineup and specs
Set for June 5, 2025, the Switch 2 launches at 470 euros in Europe and 449 dollars in the US, with a cheaper, region-locked version in Japan. It boasts 12 GB of RAM, Ray Tracing support, and a 7.9-inch screen—720p handheld, 1440p docked.
The launch includes 17 third-party titles like Fortnite and Street Fighter 6, alongside exclusives Mario Kart World and Donkey Kong Bananza. Cyberpunk 2077 joins as a marquee third-party draw, proving the 64 GB cartridge’s heft.
The road ahead for physical media
The 64 GB cap raises questions about physical gaming’s future. Elden Ring, at 80 GB with DLCs on PS5, might need Game-Key Cards or cuts to fit the Switch 2. Nintendo’s hybrid approach—resalable Game-Key Cards playable offline post-install—aims to bridge gaps, but the initial internet requirement irks purists.
Unlike Dolby Atmos, with its licensing fees, open formats like Eclipsa Audio gain traction. The Switch 2’s 64 GB cartridges follow suit, offering a cost-effective yet constrained option as AAA games balloon in size.
Key milestones for Switch 2
The console’s journey includes:
- October 2024: IAMF adopted by Alliance for Open Media.
- January 2025: Unveiled at CES 2025.
- April 2025: 64 GB confirmed by CD Projekt Red.
- June 2025: Global launch.
Switch 2 cartridge highlights
Key facts about the tech:
- Maxes out at 64 GB, doubling the original Switch.
- Hosts full games like Cyberpunk 2077.
- Game-Key Cards expand options for bigger titles.
The Switch 2 is poised to shake up portable gaming, its 64 GB cartridges a bold step forward. With third-party giants on board and Game-Key Cards in play, Nintendo blends old-school charm with new-age flexibility, setting the stage for a divisive yet exciting launch.

